It can be a little confusing to find where to put new picture files for the generator. Here is where I will explain where they go.
VX Ace’s Generator takes pictures from a “Generator” folder on your computer. You cannot import/export parts using the Resource Manager, you need to go looking for the folder yourself.
Note: Every new project you open will use this one folder, so you don’t have to worry about adding new parts for each project. However, because of this, I strongly recommend that you back up any files that you plan on replacing with new ones! Otherwise, you may have trouble getting them back.
Let’s find the Generator folder.
You’ll find it in the place where you installed VX Ace(for example, on my computer it is found under C:\Program Files\Enterbrain\RPG Maker VX Ace). It will not be in the “Common Files” folder!
Once you find the folder, inside you’ll find two more folders, titled “Face” and “Mini”. It should be fairly obvious what each is for: Face is for faces, and Mini is for sprites.
Inside each folder will be two more folders, for Male and Female. You will also find some files outside of the two folders. These parts are used for both genders!
To add a part to the generator, it needs a certain name so that the generator will recognize it. Let’s say you wanted to add a new clothing piece. The file will have to be named “Cloth#”, with the # representing the number it will be in the list.
Note: There must always be two digits for the part number! The first 9 must be labelled as 01, 02, 03, etc.
The following are sprite part names that the generator recognizes:
- Kemono (Animal Ears)
Note: When adding accessories, always be careful of which group you put it in. Acc2 will always overlay Acc1!
Also something to note, the generator, as far as we know, only works for 96 x 128 spritesheets. You can’t use the generator to make larger sprites.
Pretty much the same as sprites, but some of the files have different names. These are the names for face parts:
Don’t be afraid to think outside the box when adding/making new parts! If you can imagine it, there will be a way to do it! For example, if something doesn’t look right on one layer, or you can’t add it to the one that seems the most obvious, add it to another layer! There is no absolute limit set to what you can do.