My name is Sander, and I’ll post regularly on this blog about a project I am working on with Lunara. This project started off as a writing/spriting project: Lunara wanted to sprite new things, and I wanted to write new things. The goal was, and still is, to create a unique and creative game for others to play and learn from. In comparison to other projects, “The Lion’s Legacy” will be a rather short game. This is to avoid getting stuck in arrested development. As the production of the game continues, I will be posting about some of the decisions we have made. As we are taking our time with this game, updates might take a while to come. Don’t worry; we are still working on it.